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Re Heads Please Coin Gacha: Fountain Location, Cost, and Coin Pool

Roll the Fountain coin gacha on Pancake Station floor 1 in Re Heads Please! See the ~$1,000 roll cost, the full coin pool with profits, and when to roll instead of saving.

The coin gacha in Re Heads Please! is the Fountain on the first floor of Pancake Station — the place where you gamble money for coins. Each roll costs about $1,000, so ten rolls run roughly $10,000. The exact cost can shift with updates, so confirm the number on the roll interface before you commit a large balance.

How a roll works

  • The Fountain is a gacha: pay money, roll for a (hopefully better) coin. The higher the coin's rarity, the better it is.
  • A pity counter is displayed at the fountain.
  • Godly rarity cannot be rolled — you have to craft it first.
  • You start with a Penny, which makes very little money, and progress by rolling.
  • Glitch Pop is widely called the best coin because it has animations (Trinity has none), though by raw profit the named table tops out with Calendar Coin at $2,500 — check both claims against the in-game index.

Coin pool reference

Most new coins come from the Fountain gacha on Pancake Station floor 1. Each named coin prints a fixed profit per flip; the listed price is the money value shown in the index, not always a purchasable price, and coins generally cannot be sold.

CoinProfitListed price
Penny$10$0
Dalgona Coin$15$2.0M
Plush Toy Coin$20$2.0M
Gear Coin$25$2.0M
Slime Coin$30$1.0K
Clover Coin$40$10.0K
Seaweed Coin$100$2.0M
Friendship Coin$150$50.0K
Graph Coin$200$200.0K
Rhythm Coin$250$600.0K
Dream Coin$500$800.0K
Zone Coin$550$900.0K
Leveling Coin$650$6.0M
Lock Coin$1,000$10.0M
Black Rose$1,100$10.0M
Overdrive Coin$1,200$15.0M
Calendar Coin$2,500$50.0M

Slime is the first honest upgrade at triple Penny's profit for $1.0K; Clover and Friendship form the planned ladder; Graph through Rhythm are the mid grind; Dream and Zone are close cousins; Leveling is the last gate before four-digit profit; Lock and Black Rose share a $10.0M sticker with Black Rose paying $100 more; Overdrive and Calendar are the top printers. Players also report secret coins (Pen Coin, Scarecrow Coin) that don't appear in the public table — treat their details as unconfirmed until you see them in-game.

Rates, luck, and duplicates

No official per-rarity roll rates have been published for the Fountain coin gacha; any percentages you see elsewhere are player-measured estimates. Exact pity numbers and the full rarity-tier rates are also not documented, so rely on the pity counter shown at the fountain itself.

Group membership grants auto flip and a 3x multiplier, and VIP grants a 5x multiplier.

The fountain wheel also has break outcomes separate from the coin roll: roughly a 25% chance to get 2x, a 25% chance to get 1x, and a 50% chance it breaks and the coin becomes useless. In the upgrade context, "break" is different — it just resets the upgrade level to zero, you don't lose the coin. You can sell doubled winnings, but earning money that way is not recommended. The game also has delete-mode settings (red-marked rarities auto-delete) that help manage rolled duplicates.

When to roll and when to save

As a beginner, focus on getting money and pulling more coins out of the Fountain rather than spending money upgrading a basic coin — you'll get good coins quickly, and upgrading a starter coin doesn't pay off long term. Keep flipping until you reach $1,000, then roll for more coins. Once you land a coin you plan to stay on for a while (and your luck isn't great), switch to the upgrade NPC and pick a stat to improve instead.

Since the game is a live Roblox beta, recheck the roll cost, pool, pity, duplicate handling, and fountain location against the in-game HUD after each update — the HUD takes precedence. Before spending a large balance on rolls, compare coins side by side in the coin comparison guide to confirm your target is worth chasing.