RE Heads Please Coins – Verified Coin Stats, Prices & How to Get Them
Verified stats for obtainable coins in RE: Heads, Please!, how the fountain gacha works, upgrading and enchanting basics, and which coin data still needs an in-game check.
Coins in RE: Heads, Please! are how you collect money — the core mechanic of the game. Each coin has a rarity that determines how much money you get per spin, and coins are also used in the Ruined Station to mine for ores and items; rarity neither helps nor hurts progress there. You start with a Penny, which makes basically no money, and progress by earning money and rolling for better ones. Higher rarity means a better coin.
Complete coin table (verified entries)
Only the following entries are verified with displayed stats at the time of capture. The full coin roster is larger, and every numeric value should be rechecked after balance updates.
| Coin | Profit per flip | Price |
|---|---|---|
| Penny | $10 | $0 |
| Dalgona Coin | $15 | $2.0M |
Note on the price column: the displayed price on a coin effectively doesn't mean anything in-game, because coins cannot be sold. Treat it as a display value, not a sell value.
How to obtain coins
Coins come from the gacha at the Fountain on the first floor of Pancake Station:
- Each gamble costs about $1,000, and the gacha shows pity counters.
- Godly-tier coins cannot be rolled from the gacha and must be crafted first.
- You can buy fountain coins at 10 for $10,000 ($1,000 each). Each has a 25% chance to give 2x, a 25% chance to give 1x, and a 50% chance the coins break and become useless — breaking coins is not a recommended money-earning method.
Inventory and coin details
The coins menu shows each coin's level (each level gives more earn), its upgrade values from the coin-upgrading NPC, the equipped enchant, a playable sound, and a description (for example, one coin is described as made in Cider World). Coins also have heads/tails outcomes, indicated at the bottom of the flip UI. One more detail worth noting: Trinity has no animations, while Glitch Pop is noted for having animations and is described by some players as the best coin — there is no verified full rarity hierarchy, so check current community consensus in-game before committing resources.
Upgrading and enchanting
- An NPC upgrades your coin: select the stat you want on the right side and upgrade it; cost scales with how good the coin is.
- "Break" during upgrading does not mean losing the coin — it only resets the upgrade level to zero. You can pause to see the chances.
- As a beginner, don't upgrade a basic coin; you'll get much better coins quickly.
- Enchanting is done at the enchant station. Recommended enchants are Wealth, Heads, and Flash at higher tiers (e.g., Flash 3 or Flash 2 rather than first-tier enchants).
- Accessories (belts and necklaces, rolled via accessory tickets at a 1-in-500 chance per flip or bought for $10,000 each) give stat boosts such as critical chance and flip speed.
Auto flip and multipliers
- Auto flip keeps your coin flipping and earning while you do other things; it's obtained by joining the game's Roblox group.
- Flip multipliers: 3x for group members (with auto flip) and 5x for VIP.
- Enchantment auto mode: rolls marked green are kept and not rolled off; turn cutscenes off (red) so long cutscenes don't play.
Codes that grant coin-flipping resources
Redeem via the shopping basket icon > codes button; codes expire fairly quickly.
- Update2.5 — three engraving scrolls, five enchant books, five accessory tickets
- ThankyouFor5kCCU — three lucky sodas, three wealth sodas, three energy drinks
- ThankyouFor4kCCU — eight enchant books, eight accessory tickets
- ThankyouFor3kCCU — five enchant books, five accessory tickets
- WeAreBack — one lucky soda, five enchant books, three accessory tickets
If you're deciding which coin is worth your money, check the best-coins comparison for performance-based recommendations rather than this neutral data reference.
